Showing posts with label 2D Games. Show all posts
Showing posts with label 2D Games. Show all posts
Monday, 31 December 2012
Hardly a Review: Perspective
I completely forgot I had to write something for the blog for today, which to be honest is completely typical, but nonetheless. In my panic I happened across a game I downloaded a while back, and completely intended to record for YouTube, but I decided to knock back a couple of levels and do a quick review of it, seeing as I didn’t have any better ideas. SO sit back, put on your 3D glasses, and prepare to say “what the fuck” alot. I’m doing a review of Perspective!
Monday, 26 November 2012
Objecty - The 2D game developers kit of the future!
So I was reading through my local paper in an elusive search of a job that I either am qualified to do or is interesting enough for me to not hate every living second of it, when I stumble across an article about a local independent game developer (SKN3) seeking funding through Kickstarter. I thought to myself, finally something of interest both personally and professionally (Try not to laugh, I know I don't get paid for this but here's hoping one day it will make me some beer money).
What was this product you ask, well SKN3 had looked at the developer kits and tools for creating games from scratch and found them to less than helpful! So Johnathon Pittock and his 2 employees are seeking funding for a project called Objecty, it seeks to become the go to tool for 2D game developers. It isnt a game engine but rather a set of tools to let you build 2D games using any Game Engine, SDK or Framework you have access to. Not being technically minded in this area I have borrowed this table from his Kickstarter page.
What was this product you ask, well SKN3 had looked at the developer kits and tools for creating games from scratch and found them to less than helpful! So Johnathon Pittock and his 2 employees are seeking funding for a project called Objecty, it seeks to become the go to tool for 2D game developers. It isnt a game engine but rather a set of tools to let you build 2D games using any Game Engine, SDK or Framework you have access to. Not being technically minded in this area I have borrowed this table from his Kickstarter page.
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