What was this product you ask, well SKN3 had looked at the developer kits and tools for creating games from scratch and found them to less than helpful! So Johnathon Pittock and his 2 employees are seeking funding for a project called Objecty, it seeks to become the go to tool for 2D game developers. It isnt a game engine but rather a set of tools to let you build 2D games using any Game Engine, SDK or Framework you have access to. Not being technically minded in this area I have borrowed this table from his Kickstarter page.
The main areas of interest that Objecty will demonstrate:
- Runs on Windows and Mac.
- Organise your artwork with texture packing and atlas items.
- Wow your peers with smooth, skeletal based animation with key framing and tweening.
- Create an army of 2D sprite objects each with a selection of their own frame based animations.
- Visually define a centre point and named action points for any imported image.
- Conveniently draw on collision regions and build your game objects' physics shapes.
- Terra-form terrifically with built in world editor.
- Get all retro with a twist, create and dynamically organise your tilemaps.
- Make level building a cinch with definable auto / magic tile sets.
- Apply custom data on everything, we mean everything!.
- Export to your engine with the open-source Lua based exporter API.
So go ahead and support this interesting program and help them reach their target of £20,000, there is only two weeks to go. You can back this project with as little as a £1 here.
If you want to find out more about this project then check out the Kickstarter page or his website at the address below.
www.objecty.co.uk
www.SKN3.com
Nosh, Signing Out.
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